Super cool game and concept! I wish there was a story mode.
A downloadable game for Windows
re[Mod] is an all-new first-person arena shooter that centers around a dynamic weapon building system. Players collect a diverse set of weapon parts strategically placed around the arena, modifying their weapon on-the-fly to destroy their opponents. Working with their team, players can capture stage areas to be awarded devastating LEGENDARY weapon parts. With over 1,000 possible combinations, players can explore and create their own unique weapons and dominate the battlefield.
May the best robot win!
- Dynamic weapon building system
- Team Deathmatch
- Free-For-All Mode
- 1v1 Duel Mode
- Over 1000 possible weapon combinations
- Perfect for LAN parties
- Destructive chaotic fun
Tyler Bolster - Lead Artist & Animator
Charlie Carucci - Lead Designer & Product Owner
James Keats - Lead Programmer & Build Master
Max Sanel - Project Manager & Scrum Master
Tim Eccleston - Level Designer
Natalie Frost - VFX/HUD Designer
Michael Manfredi - Environment Artist
Justin Mulkin - Gameplay & Analytics Programmer
Jake Buzzell - Music Composer
Max Johnson - Music Composer
Simply unzip the file and launch the executable! Make sure the data file is kept next to the executable. Instructions are located in the main menu.
Note: this game will only function on a LAN, as it does not include NAT punch-through.
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will there be any updates?
MAKE FOR MAC
Any chance of Linux support? :)
Can you make a Mac version please? It looks great and I don't have anything Windows at my house that I use.
does this support controoler support? (xbox or ds windows?)via usb?
also great game. my only problem is i wish the gun mods distingquished themselvs more while shooting. everything feels very simular.
also there is little to no spread on the shotgun muzzle (not sure if that was intended)
I'm sorry, but there is no controller support for re[Mod].
And a note on the shotgun barrel spread: the other mods on your weapon can modify weapon attributes like spread. If you have a scope/grip attached, that causes spread to decrease.
Damn, I love the concept and the way its implemented. Dunno how it feels in a real match, but just messing around alone, seems to work beautifully. Shame there's no real singleplayer other than the lobby.
Thank you for the kind words! If you'd like to check out the map, but don't have 6 people to start the match, you can open the console with "~" and enter the command "force-start 1" This will start the lobby countdown. Thanks again!